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They gain the Intrinsic skill, and Night Vision but get debuffed during the day. Vampires have high stats and between 10k-15k Magicules. Along with their slightly higher stats, they can move faster in rain and water, additionally, they can also breathe in water but lack the skills to use a Diamond level or above Tools and Armour. Lizardmen are a swamp-based race that excels in water. If they have 0 hunger bars during evolution, they will gain the Unique Skill. They cannot use a Diamond level or above Tools & Armour. Orcs are a warrior race, having higher stats than humans, and due to their affinity towards axes, they deal 1.5x more damage when wielding an axe instead of a sword. They do, however, spawn with 3 Goblin Subordinates and can easily make friends with other goblins with their Race key. They have between 1k and 4k magicules and cannot use Iron level tools or above. Goblins are the weakest of all the races, but they have the most evolutions and therefore, the most chances to evolve their skills and gain magicules. By using their Race key, they can open a 3x3 Spatial Storage.
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They have constant Jump Boost II and take no fall damage. Slimes are physically weaker than most other races, but they have the Intrinsic Skill as well as. They are also the only race that can become a through obtaining a Light Spirit, instead of evolving to True Demon Lordship. They have a high spirit affinity, and therefore, are more likely to be chosen by Spirits.
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Humans have basic Player stats, while having between 2k and 200k magicules. While race has its own advantages and disadvantages, some races have fewer and some have more.įor the evolution paths, check the wiki page.
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